MARVEL Tōkon: Fighting Souls appears to block SteamOS / Linux
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https://www.gamingonlinux.com/2026/07/marvel-tokon-fighting-souls-appears-to-block-steamos-linux/
I somewhat expected this, because it’s a Sony game that was likely to use PSN, but this means Marvel Tokon is now on a very short list of fighting games that don’t work on Linux, including 2XKO and the online mode of Dragon Ball FighterZ.
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For what it’s worth, the issue isn’t the rarity; it’s the scope of impact and undermining of the integrity of the product.
For highly competitive games, even the ability for players to say “there are cheaters, I know there are, and so I think that person is one of them” is a long-term sentiment drain that is not trivial. There are internal research numbers on what exposure to a single cheater does to players’ perception of game integrity and trust in the fairness of their experience, and it’s really really bad
At the skill level you’re likely to see a single cheater in a fighting game, you’ve already learned and conquered much of what the game has to show you, and I doubt that running into a cheater a few hundred hours later is going to deter you from competing. In this genre and community, we also know that ranked doesn’t count for as much as tournament results, online or off, and they’ll ban cheaters if they find them, no sweat.
“Ban cheaters if they find them” <= this is what anti-cheat is for, it’s not just prevention, it’s data collection to identify the cheaters who limit their cheating to just looking highly skilled
“I doubt that running into a cheater… is going to deter you from competing” <= People who compete at the level you’re talking about are the minority. Most players are non-vocal, online-only players who will bounce out just a few weeks after encountering anti-social behavior like cheating.