Steam Hardware Announcement

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https://www.youtube.com/watch?v=OmKrKTwtukE

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Inside out tracking requires an array of cameras

The cameras are the size of a pea

and a processor as well as a way to cool it.

Where’s the processor in the Bigscreen Beyond? 🤔

Nonexistant because it doesn’t have inside-out tracking…

the cameras themselves are not the problem, it’s all the processing and cooling required to make that work along with the processing for passthrough and many other things. I doubt this headset would be much lighter if it was not standalone and still had inside out tracking.

Nonexistant because it doesn’t have inside-out tracking…

It is existent. It still has outside in tracking, which is processed…on the computer. There’s no reason inside out can’t be processed the same way.

It would need a massive amount of throughput and latency, try a usb webcam and notice how shit it is, same problem.

They’re already streaming 2k/144HZ games. They have a massive amount of throughput. They’d have even more if it were wired

That’s making use of a one way port, I can’t plugin a displayport backwards.

There is no port. It’s wireless. And it’s bidirectional. How do you think the positional data would make it back to the PC if it weren’t?

Wow it’s actually a usb-a port, I don’t know how they’re sending that much data over it but it’s certainly close to its limits, there’s a reason most monitors aren’t usb and all usb webcams suck

You’re talking about the router? Yes. Not only that but it works on usb2.

I don’t know how they’re sending that much data over it

They’re making use of new technology they call foveated streaming. It only streams the content you’re looking directly at in full resolution.










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